Sunday, 22 March 2020

Dystopian Wars - Kingdom of Britannia Starter Fleet


Hi again!

Today I finished off my Kingdom of Britannia starter fleet for Dystopian Wars. This is a game that I bought a heap of stuff for years ago... then never opened a box. There's more to come as I paint my British models and then a Covenant starter fleet. I also have a small amount of Firestorm Armada I want to paint.
The fleet in all its glory

Cruiser and frigates

Battleship

Flyers
Small flyer tokens

Thanks again for dropping by. Plenty more hobby coming up including more By Fire and Sword. I'd like to get more games in but given movement restrictions due to coronavirus, it may not be possible.

до свидания

Thursday, 19 March 2020

By Fire and Sword Battle Report - Muscovy vs Ottoman Empire, Task Force.

Welcome again!

Today is the blog's first battle report! This was a task force level game of By Fire and Sword on the  Capture the Crossing scenario. This scenario is slightly different to the skirmish scenario in that it features a farm on each side of the table as capture points in addition to the main crossing. The stream is fordable along the entire length for half movement. My opponent Nathan and I both took nearly full task forces which are listed below. Please note I made a massive error when deploying and put down 8 bases in the border dragoon pike squadron instead of four (I'd been eyeing off division construction during the day...). This definitely had a significant effect on the game as the pike block was involved in two combats that were drew only due to their outnumbering their opponents... Sorry Nathan!

Muscovy - Border Defence Task Force - 22FSP
Voivode (2 command points)
Vanguard
6 Field Dragoons (musketeers)
Base
8 Border Dragoon Musketeers
4 Border Dragoon Pikes (ooops...)
6 Elite Dvorians
8 Boyar Sons
Captain (1 command point)
Falconet 1.5pdr
Transport Wagon (not present on the table by mutual agreement)
Level 1
8 Town Streltsy
Level 2
8 Boyar Sons w/spears
Falconet 1.5pdr
Level 3
8 Border Dragoon Musketeers
Golova (2 command points)
4 Skirmish Boyar Sons
Quarta Colubrine 5f
Level 4
6 Reiters

Ottoman Empire - Task Force from the European Provinces - 20FSP
Beylerbey (3 Command Points)
Vanguard
5 Besli (proxied with Tatar Warriors)
Base
6 Sipahi w/Lances
6 Sipahi
6 Gonullu
Aga (1 command point)
Transport Wagon (not present on table by mutual agreement)
Darbzen 300 Dirhem
Level 1
6 Janissaries
Level 2
4 Besli (proxied with Tatar Warriors)
Sanjakbey (2 command points)
Darbzen 1 Oka
Level 3
4 Tufecki
Darbzen 2 Oka
The table setup. The farms near the river are objectives alongside the bridge.

Deployment after Turn 0. Turn 0 was quite eventful as the besli charged accross the stream into the field dragoons who were on defence orders. I expected the dragoons to shoot them off but alas the besli made it in and drew combat, nullifying my recon advantage.

Border Dragoons en masse. Including my cheating pike block... still feel bad about that.

In all our games Nathan makes extensive use of march columns early in the game to move up his units. Not many units left to base for him!

The centre of the Muscovite line. Town Streltsy in the wood and the field dragoons up front from their recon. I had run out of room to get the spear boyars in a good position.

The Muscovite right. The elite sotnia in the woods, reiters centre, skirmish sotnia (in disgusting grey) on the right backed up by the boyars.

The Ottoman right. Tufecki are off screen further right. Nathan made a decision to not really contest the bridge and instead focus on the farms.

The post Turn 0 situation in the centre. These two units would proceed to duel for FIVE turns without either fleeing. The besli would spend most of the game disorganised and were totally annihilated in the end.

Turn 1 saw Ottoman artillery disorganise the streltsy, who promptly withdrew into the boyars. Thankfully the boyars didn't disorganise as well.

The Muscovites advance on the right. I made the decision to attack two units at a time and relocate two units to a more central position. I only had five command for the entire force so I had to be careful.

The left advances to the farm. The right hand musket block would move onto defence orders in turn two as the border dragoons went onto defence turn by turn. This commander only had one command point so going to defence early was key.

The Ottoman right advances. Sorry for the blurry photo.

Tufecki anchored the Ottoman left.

Glorious cavalry line. За родину!

Reiters (proxied from my HRE army) engage Ottoman besli. They won without issue.

The second wave continues their move to the centre.

Ottoman Sipahi shake out into attack formations.

The initial Muscovite attacks were successful on the right but this would soon change. The besli are fleeing while the Tufecki are disorganised.

The situation at the end of turn 3. The skirmish sotnia are out of command range and the reiters are dangerously exposed to case shot. Meanwhile the elite sotnia has shaken out into line.

Somehow the border dragoons kept holding on... Not seen is a falconet on the far left which used case shot again and again to help repel the Sipahi and Janissaries. Oh and something something cheating pikes...


Case shot and bow fire from the gonullu (that damn shooting left...) routs the reiters. From success to disaster on the right.

Allah Allah! The Sipahi try once more but to no avail, their morale failing them after more case shot. The block in the background had suffered casualties from musketry before being fought off by the boyar sons.

At the end of the game my wonderful, freshly painted streltsy had done... uh, nothing. Secured the bridge, I guess.
We ended up calling the game at the end of turn 5, with the Ottomans having too many units in disarray and the Muscovites firmly in control of two objectives. This was a really fun game (marred by my realisation this morning of the too large pike unit...). This is the biggest game either of us have played so far. Task Force is a fun level, it doesn't take much longer than skirmish games but is visually much more spectacular. Turn 0 is a fun concept as well. I think if we could play this again I would use the vanguard to occupy the farm on my side of the river so they can be left on defence orders without a worry and use the streltsy and artillery to support them. This would leave the border dragoons to hold the centre, but with much more command from the general could do it. The right I think was managed fairly well but suffered from Ottoman case shot in the end. If I were Nathan I would have garrisoned his farm with infantry early in the game and used it to anchor his flank while pushing for the crossing or my farm with the strong force of Sipahi.

In the end, a Muscovite tactical victory. Bring on division level!

Tuesday, 17 March 2020

Hobby Update - By Fire and Sword, Dystopian Wars




Hi there!

I'm back today with a short hobby update. I've been churning out a significant portion of the remaining infantry of my Muscovite force for By Fire and Sword. This involved finishing the last of my border dragoons and starting my Streltsy regiment. I also pulled some Dystopian Wars miniatures out of the cupboard and put some paint to them. I hadn't put paint down on anything in a couple of weeks so these got me back into the rhythm before I hit the main project again. Next up is the cruisers and small flyer tokens from the Dystopian Wars set. I hope you enjoy!

The infantry contigent. 12 border dragoon and 8 streltsy bases.

The streltsy uniforms were based on the image below. This was a win as it allowed me to continue using my orange "theme colour".
Image result for streltsy uniform
The Moscow Streltsy had red uniforms and I presume the left figure represents them. Mine are more generic.
All the border dragoons are completed. These two regiments form the infantry core of my division along with the streltsy.

Kingdom of Britannia figures for Dystopian Wars. Had a heap of fun with these and there's more in the cupboard!

Sunday, 15 March 2020

How I Continued Wargaming - The Transition to Lower Income Gaming.





At the start of last year I transitioned from full-time work to full-time study. I had been working full-time for nearly a decade and the change in income was significant. I went from having a large amount of discretionary income to spend on the wargaming hobby to almost none. Inevitable this  was going to necessitate a change in attitude and approach if I was to continue in the hobby. The simply reality is wargaming is an expensive hobby, even more so if you decide to play a number of certain games such as Warhammer or Warmachine. This post is intended to give you an idea of how I’ve managed to continue wargaming “on the cheap”, so to speak. It may be useful if you have had or are expecting a financial shock or to help coax someone new into the hobby.

Change 1 - Ditch Games Workshop, entirely.
For those engrossed in the wider wargaming world this might seem obvious. To those who’s knowledge begins and ends at Warhammer (maybe with some cursory knowledge of other games) it’s not an entirely intuitive idea. The simple reality is that Warhammer, while featuring some stunning miniatures, is the most expensive set of games in the entire hobby. It’s also surrounded by a high cost ecosystem of paints and accessories. With the change in Games Workshop’s approach surrounding the eight edition of Warhammer 40k, keeping up with the pace of rules changes has added yet more expense as the company releases as the game updates yearly, adds updates through “campaign books” and increases the pace of army book releases. A typical unit in 40k now costs around 100AUD – that can buy entire forces for other games.

On another note, after you’ve got away from GW for a while, selling off your old Warhammer is an awesome way to pick up a ton of new models…
Image result for conquest miniatures
These miniatures for Conquest are similar in size to GW's Age of Sigmar but are cheaper and still beautiful

Change 2 – Go historical
Straight up, this point is kind of iffy. Historical miniatures are usually cheaper but then you end up starting so many new periods and games it can offset it entirely if you’re not careful! But why are historicals cheaper than sci-fi and fantasy miniatures? The simple explanation is competition. Anybody and everybody can make a historical miniature. An example of this is models for Flames of War, a 15mm scale WW2 wargame. While Battlefront (the creator of the game) makes models for it, numerous other companies also have extensive 15mm WW2 ranges. These companies are all competing on price and quality, giving gamers more choice and keeping prices low. Sci-fi and fantasy games can lock players into a company’s ecosystem. If you want to play Warmachine, you’re forced to buy Privateer Press’ models as they own the intellectual property. That’s not to say there isn’t any cheap sci-fi or fantasy models – there are – but companies are able to dictate prices far more readily than those who make models for historical games.
Image result for victrix vikings
New GW miniatures are typically priced around 100AUD for 10. 80AUD will net you 60 of these stunning Victrix vikings!

Change 3 – Go smaller scale
There’s no surprises here – smaller models are cheaper! I could collect WW2 in numerous different scales, from 54mm all the way down to 2mm. Typically the smaller the scale, the cheaper it is to get in. As a result you can often field far larger armies in small scales such as 6mm or 10mm compared to large scales like 28mm. In 28mm you might be able to put down a platoon’s worth or soldiers on the table while in 6mm you could play with an entire brigade of troops.

Have fun painting this much cavalry in 28mm without breaking bank or soul
Exploring the smaller scales has been a revelation in my hobby. While I had some experience in 15mm from Flames of War and By Fire and Sword (still my favourite wargame ever), moving into 6mm in particular has opened my eyes to the opportunity the smaller scales afford. I can paint bigger armies faster and cheaper and play larger, more expansive battles. It took dozens of players to play out Waterloo in 28mm last year in Glasgow – in 6mm it can be done by two players without enormous expense. The games often look stunning too. Smaller scales let you model rolling fields, villages and towns that gives the feeling of overlooking an entire battlefield not just a small sector. Things like weapon ranges become more realistic in smaller scales and you play those BIG battles on a standard 6x4ft table you just couldn’t do on a 28mm table of that size.
My 6mm Napoleonic Russian army (in progress). Cheap but looks great (in my opinion!) and a huge amount of models!
Change 4 – Paint more, buy less
Let’s face it, almost every wargamer has their cupboard of shame where previous projects are piled up, maybe assembled but almost certainly unpainted. I’m no exception. What’s changed in the past year or so is that I’m far more willing to pull out old boxes of miniatures and put some paint on them or failing that to put them up for sale. That random box that you bought on a whim years ago can provide a wonderful break from your main project(s). I’ve been painting some Dystopian Wars models I found in my cupboard recently to give myself a break from my By Fire and Sword Muscovites. It’s also inspired me to perhaps try and get a game in of the now discontinued Dystopian Wars. You don’t need to pull out entire armies from the cupboard and start painting them, just pull a box out here and there and put some paint on it instead of going to the shop to buy something new. The older and more forgotten the more exciting it can be! I’ll be honest though, I still buy more than I can paint, but at least I buy cheap stuff and to far less an extent than I used to. Change 4 is still a work in progress.
I pulled some Dystopian Wars models out of the cupboard and am having a tonne of fun painting them!



These changes in isolation might not save a tonne of money. Once combined though I found I was saving significant amounts of money compared to what I used to spend on wargaming. There’s things not listed here that are also effective strategies, such as buying second hand miniature (something done by a lot of players who play GW games!). Sometimes we simply can’t afford the game we want or that big new shiny model, but knowing that alternatives exist that hold just as much fun can enable you to continue your hobby when finances are tight or you simply don’t want to spend as much on wargaming anymore.

I hope you enjoyed the read. Upcoming posts include more in my series on By Fire and Sword along with painting updates on By Fire and Sword, 2mm WW2 and Dystopian Wars. Thanks!